Solo-Built Product

The Minecraft Marketplace.
Indexed and analyzed.

MinecraftPal is an independent analytics platform that tracks every item in the Minecraft Marketplace — surfacing creator performance, pricing trends, and category insights that don't exist anywhere else.

41K+ Marketplace Listings
41M+ Reviews Indexed
6 Content Categories

The problem.

The Minecraft Marketplace has tens of thousands of items from hundreds of creators — but no independent way to analyze it. Creators can't benchmark their performance. Players can't find quality content efficiently. Nobody can see category trends or pricing patterns over time.

MinecraftPal was built to fill that gap. It indexes the entire catalog — every world, add-on, skin pack, texture pack, and persona — and transforms raw listing data into actionable analytics: creator trust scores, review velocity, category breakdowns, and trend detection.

This isn't a wrapper around an API. It's a data product built from the ground up — designed to help creators understand their market position and help players discover content worth their time.

Full catalog indexed — every item in the Marketplace
Creator trust scoring based on consistency over time
Review velocity trending and category analytics
Solo-built — design, engineering, and data pipeline

Marketplace pulse.

Category breakdown across 41,000+ items — where creators are building and what players are buying.

41,674 Total Items
6 Categories
Worlds Largest Category
Why pulse-style over raw numbers

Raw item counts don't tell the story. A pulse view shows where energy is concentrated — which categories are saturated, which have room to grow, and where creator effort is clustering. This is the view that helps a creator decide what to build next.

Creator trust analytics.

Ranking creators not just by volume — but by consistency, quality, and growth trajectory.

Most Consistent

High output with sustained quality over time

Highest Rated

Exceptional quality with strong player sentiment

Rising Stars

Newer creators showing rapid quality improvement
Why trust = consistency over time

Anyone can ship one highly-rated item. Trust is built by showing up repeatedly with quality. MinecraftPal's trust scoring weights sustained output at high ratings over single hits — because that's what actually predicts whether a creator's next release will be worth a player's money.

Built to think in data.

MinecraftPal isn't a dashboard — it's a lens. Every view was designed to answer a specific question that creators and players actually have: What's trending? Who's reliable? Where's the opportunity?

The product philosophy is simple: take a market with no transparency and make every signal visible. No accounts, no paywalls, no gatekeeping — just the data, presented clearly, updated continuously.

See what else I've built.

MinecraftPal is one example of product thinking applied to data. Check out the rest of my work.