The platform.
McBrawl started as one of the largest Minecraft competitive networks in 2013. I joined the operations team early and grew into a leadership role — managing infrastructure, game systems, community moderation, and the platform's commercial operations. By 2015, I was the primary owner.
In 2014, we acquired the player base from MCPVP — one of the original Minecraft PvP networks — absorbing their community and game modes into our platform. This was a turning point that scaled our user base significantly and required rebuilding systems to handle the load.
At its peak, the network ran 15 distinct game modes across dozens of server instances, supported by a XenForo forum with 47,000+ members generating nearly 1 million posts.