Products I've Shipped.

A few examples of focused products and systems work across gaming, analytics, and creator ecosystems.

Pet Simulator

Owned vision and execution for 130+ weekly updates across Pet Simulator X and PS99 at 1.5M concurrent-player scale.

Design docs, art integration, and UI ownership Built internal tools and analytics dashboards SpongeBob collab, McDonald's, Target & Walmart

CinemaCraft

Produced 500+ Minecraft videos generating billions of views for YouTube's biggest gaming creators including PrestonPlayz and BriannaPlayz.

End-to-end content production pipeline Creator partnerships (20M+ sub channels) 3-year content operation

Marketplace

Built 10+ Minecraft Marketplace maps from concept to release, partnering with top creators like PrestonPlayz to generate $1.7M+ in revenue.

10+ maps shipped end-to-end Full production pipeline Minecraft Marketplace publishing

Brawl

Built and scaled a Minecraft server network with 4.5M+ unique players, 9 game modes, and a 47K-member forum community over 6+ years.

Operated as primary owner (2013-2019) Acquired MCPVP player base Full database still queryable today

MinecraftPal

Marketplace analytics and discovery platform for Minecraft creators and publishers.

Surface marketplace patterns and creator activity Designed as a recurring analytics product Product design and engineering

RobloxPal

Analytics platform tracking Roblox sponsored experiences, campaign trends, and market movement.

Track sponsored experience activity Surface market trends and signals Built as a focused developer tool